Wildlife Crossing: Frog rig demo

Frog Rig

Project: Wildlife Crossing
Technical Directors: Josh Carey, Daniel McCrummen
Website: Rigging Dojo

Features:
* move, scale, rotate
* attributes to controls visibility of controls and model/proxy geometry
* ik/fk switching and blending
* ik stretching
* forearm and shin twist joints
* flexible spine
* facial blendShapes
* finger and toe curl and spread
* head, mouth, eye, tongue controls
* space switching on arms, legs, and eyes

Controls Demo

Completed Animation

Balloon

Water drops falling onto a flexible material causing it to warp and drip along the surface, then drip off and away from it.

Uses:

  • maya soft-body for the balloon surface
  • per-particle goals and collision attributes for the particles while they travel along the surface of the ballon
  • maya blobbies and a modified ocean shader to render the particles.
  • MEL expressions to control the size, shape, and motion of the particles.

Video

Pocket Watch

Pocket Watch

Nurb-based Modeling in Maya and rendering with Mental Ray. Based on the Dover Studios tutorial.

Flames

Fire simulation done with Maya Fluids.
Based on the Gnomon Workshop tutorial by Wayne Hollingsworth.