Lee Ozer


2013 Wildlife Crossing Creature Rigging (The Rigging Dojo)
2012 Circle Of Life Creature Rigging (Academy of Art)
2012 My Dad, My Hero Character Rigging (Academy of Art)
2012 War of Evolution Creature Rigging & Texture Artist (Academy of Art)
2012 Pressure  (Best Special/VFX, Scary Cow Festival) 3D Modeling, Rigging (Scary Cow, Reel Freedom)
2009 Everything Obsolete Texture & Lighting Artist (Group Hug Productions)

Computer Games

2006 XMen-The Official Game (NGC) Senior Software Engineer (Hypnos-Entertainment/EA)
2003 Lord of the Rings: Return of the King (PC, NGC) Senior Software Engineer (Hypnos-Entertainment/EA)
2002 Lord of the Rings: The Two Towers Senior Software Engineer (Hypnos-Entertainment/EA)
2002 Frogger’s Great Adventure (PC, NGC, PS2, Xbox) Senior Software Engineer  (Konami)

Art Tools for Commercial Productions

1999 Tiger Woods Golf: Course Creation Tools Senior Software Engineer (Electronic Arts)
1997 Toy Story 2 Studio Tools Engineer (Pixar)
1997 A Bug’s Life Studio Tools Engineer (Pixar)
1997 3D World Builder Technical Designer  (Postlinear Entertainment)
1997 Army Men Map Editor Senior Software Engineer  (The 3DO Company)
1995 Shockwave GUI Authoring Tools Senior Software Engineer (Electronic Arts)
1995 NHL Hockey GUI Authoring Tools & Runtime Senior Software Engineer (Electronic Arts)
1987 Prism Graphics Primitives Software Engineer (Electronic Arts)
1987 Earl Weaver Software Sprites Software Engineer (Electronic Arts)

Commercial Art Tools

1994 Deluxe Paint V (Amiga) Lead Programmer (Electronic Arts)
1992 Deluxe Paint IV AGA (Amiga) Lead Programmer (Electronic Arts)
1991 Deluxe Paint IV (Amiga) Lead Programmer (Electronic Arts)
1990 Deluxe Paint Animation (PC) Associate Programmer (Electronic Arts)


1994 Technology Achievement Award, Natural Media Electronic Arts
1992 Best Consumer Productivity Software, Deluxe Paint IV Amazing Computing
1991 Superman Award, Deluxe Paint IV Electronic Arts