Quick Test to see if I could morph one shape into another using Houdini’s metaballs and a metallic shader. Video
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This is a piece I did for my Art & Ideology class. It is an attempt to convey Baudrillard’s theory that we live in a…
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This was an attempt to do an Abyss-like water creature Video.
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Texture, Lighting & Hair Tools: Maya, Photoshop, Shave & a Haircut Model provided by AAU.
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Texture & Lighting work I did for a project called “Everything Obsolete” for Group Hug Productions
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